Thursday 23 April 2009

Mock Exam Question

Answer the following question making detailed reference to your case study (Project One).
"Discuss the impact of new technology on the video games audience and industry"

Time: 45 minutes.

Aim for 3 sides of A4.


Ideas to help you answer the question:


Industry:
  • 7th Generation of games consoles and what they can do;
  • Hardware - PS3, X-Box, Wii - how are they different to previous games consoles?;
  • Software - sandbox gaming, development of Avatars, how have games developed? What can you do on your Project One game that is new?
  • Distribution - Where are the games available? In shops? On-line? Through X-Box Live?
  • Promotion - are the games promoted online; through You Tube cut scenes etc? How much of the publicity is generated through online forums and web sites like www.gamespot.co.uk
  • Exchange - where can customers buy the game?
  • The role of the BBFC

Audience:

  • What does your Project One game allow gamers to do?
  • In what ways is your game supported online?
  • Charles Leadbeater talks about 'user-generated content' in Web 2.0. Have people/gamers set up blogs, forums, discussion groups online to share tips and cheats for your Project One game?
  • Do people spend more time gaming now than they used to? Is this a good thing?
  • What possible effects might new games have on the audience?
  • Are too many young people playing violent video games?

This is not an exhaustive list. Just a few pointers to answer the question. The most important thing to remember is that you must always use your Project One case study to answer the question. Be specific. Be detailed.

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